Role:
3D Level Artist
Level Artist
Core Loop is looking for highly motivated people to be part of a small, remote team looking to create the next generation of MMO games. We’re looking for others who appreciate a fast-paced environment, can help out wherever possible and enjoy a flat, no-nonsense company structure. If this sounds like fun, we’d love to hear from you!
Role Overview:
We are looking for an experienced level artist to help build an unannounced massively multiplayer cross-platform title. This is a remote position.
Responsibilities:
Place trees, mountains, buildings, vfx and other decorative objects
Create terrain heightmap
Paint terrain textures
Iterate on feedback given by Art Director & Game Design at all stages of development
Requirements:
5+ years of experience in high quality environment creation
Created 3D environments for a shipped game
Experience with Unity
Nice-to-haves:
Expert knowledge of Zbrush, Maya and Substance
Experience with working on topdown games like a MOBA or RTS
Experience creating terrain-based game levels
All qualified applicants will receive consideration for employment. We are an equal opportunity employer committed to diversity in the workplace. We welcome people of different backgrounds and experiences to ensure a diverse and inclusive workplace.
The next generation sandbox MMO with a player-driven economy and blockchain integration. Players are invited to slay huge raid bosses and conquer territory in this dynamic, ever-changing world
Core Loop
Building the next generation of MMO's
Gameplay and social cooperation are core to our mission. We want to reimagine how players cooperate on a large scale together and affect the world around them. Core Loop was founded by veterans from MachineZone, GREE and Funzio.
Vincenzo
Dan
Giuseppe
Armand
Pawel
Simon
George
Christy
Sebastiano
Nick
Brendon
Zon
Andy
Jose
dandroid
Core Loop
About Us
We're a fully remote, worldwide team hellbent on making great games. We're passionate and analytical. We want to be smart about where we innovate but also smart about where we don't. To us, development is about iteration, gathering feedback and moving quickly, even if everything isn't perfect. Many of us have worked 15+ years in the industry and our games have been played by millions and made billions. The team is composed of veterans from Machine Zone, GREE, Relic, Kixeye and Crystal Dynamics.
Want to work with us?
Careers
Core Loop is a fully remote, distributed company. Our priorities are making a successful game, enjoying work, maintaining a healthy work-life balance and staying low on bureaucracy. However, working at a startup can be hard work where folks have to wear many hats. If you're the type of person to actively absorb any undone task and nothing is above or beneath you, then we'd love to talk.
Our current positions are listed here but we are prepared to create a role for any exceptional talent that shares our vision. If you're interested, please email us a resume or your linkedIn profile and we will contact you!